/* Removes date of post and header text, and also the like and share buttons from blog item footer. */ /* Removes next/prev links at bottom of blog entries. */

Sound Replacement: Star Wars Republic Commando

Eager to flex our chops with procedural audio sound effects (that is, sounds that require no pre-recorded instruments or elements, but are all computer generated), we decided to take on a popular existing game as a perfect environment to show our flexibility.

Most other gem sound creators focus primarily on music scoring only, often to the disregard of range of possibilities for overall sound design.  We love how computer sound creation has evolved to blend seamlessly and sound organic to the player's ear.

We used MAX/MSP to create these newly designed sounds which we integrated into existing game play footage.